Search
(Supports wildcard *)Copyright
- ? kantai collection 691
Character
- ? hamakaze (kantai collection) 23
- ? urakaze (kantai collection) 5
- ? ushio (kantai collection) 10
Artist
- ? hypnosisisgreat (manipper) 151
- ? uni8 2
General
- ? breasts 102836
- ? cum 14492
- ? cum on body 3889
- ? cum on breasts 1985
- ? drool 24941
- ? empty eyes 36003
- ? expressionless 20166
- ? femsub 131069
- ? kneeling 7068
- ? large breasts 58145
- ? long hair 57732
- ? maledom 34965
- ? multiple girls 15193
- ? nipple play 132
- ? open mouth 46758
- ? paizuri 2407
- ? pendulum 11736
- ? penis 26530
- ? pubic hair 4999
- ? topless 44286
Meta
- ? animated 8853
- ? animated gif 6485
- ? greyscale 10395
- ? manip 16602
Statistics
- Id: 40181
-
Posted: 2016-09-16 16:37:18
by HypnosisIsGreat - Size: 1000x650
- Source: gelbooru.com/index.php?page=post
- Rating: Explicit
- Score: 368 (vote up)
This post belongs to a
parent post.
Child posts are often subsequent pages of a doujinshi, or minor variations of the parent post.
1
>> #125684
Score: 2 (vote Up)
>> #125696
Score: 1 (vote Up)
>> #125710
Score: 1 (vote Up)
>> #125762
Score: 1 (vote Up)
Awesome animation! What program did you use for it?
Cut the original image into parts in Photoshop, created some frames by hand using puppet warp and the occasional manual edit. Then imported all of it into Animate for the final animation. Wanted a reason to play around with that workflow. My next goal is to build this same thing in Spine trial version and compare. Of course After Effects could do the same thing as Spine and much more but I'm aiming for an animation tool that doesn't render the output frame by frame eventually for other projects.
>> #125788
Score: 1 (vote Up)
Edit: I found it and updated the source. If possible try to do this in the future.