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Statistics
- Id: 113708
-
Posted: 2021-04-01 11:35:21
by TA75 - Size: 1342x1116
- Source: www.pixiv.net/en/artworks/46963542
- Rating: Questionable
- Score: 337 (vote up)
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1
>> #413113
Score: 0 (vote Up)
discord.gg/MKDJwJu2
Also I have a bigger version of the gif here but I didn't post it cause it looks like crap in the browser:
mega.nz/file/GQRV3CDB#Cbg...qvP0-PRB0UUMahYuvKKtt1XFY
>> #413118
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>> #413123
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So, well done. Like the Font, color coding is nice, good choice of colors, very readable.
2 Things to improve would be trying to blur the pixels where it goes over to the text background. This makes the crossing between picture and text less sharp. It depends though if you like it and is definetly a minor thing. The second thing would be trying to not make your text bound to the right or left, but format it into blocks, so it looks like it covers the area better. Another minor issue though.
>> #413151
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I feel like I have to praise every picture that actually takes the time to manip (or even animate) the picture instead of just putting a story next to it with Times New Roman font.
So, well done. Like the Font, color coding is nice, good choice of colors, very readable.
2 Things to improve would be trying to blur the pixels where it goes over to the text background. This makes the crossing between picture and text less sharp. It depends though if you like it and is definetly a minor thing. The second thing would be trying to not make your text bound to the right or left, but format it into blocks, so it looks like it covers the area better. Another minor issue though.
Thanks!
In this particular manip it might be a mistake to blur those pixels because it's a gif with a LOT of different colors and I wouldn't want to take any away from the actual image. It wasn't something I ever minded but I will think about it for next time.
wrt text justification I never liked center-justified text (I assume that's what you're talking about) personally but I know a lot of caption writers use it.
>> #413198
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>> #413248
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Thanks!
In this particular manip it might be a mistake to blur those pixels because it's a gif with a LOT of different colors and I wouldn't want to take any away from the actual image. It wasn't something I ever minded but I will think about it for next time.
wrt text justification I never liked center-justified text (I assume that's what you're talking about) personally but I know a lot of caption writers use it.
You can bypass this by cutting out the part in between (or copying it), putting it on a new transparent layer, blurring only the cut out part and putting the layer on top. That would not influence the gif in a negative way. However, yeah, I get your point why it is harder for gifs.
As for text, there is left-bound, right-bound, centered AND Block. Block stretches out the text over the whole area of the text block, meaning it creates a bit of space in between the letters and words automatically. It's basically only 1 button press. Actually, it is hard to find any caption writer on this page using it at all, but it is used in printed media a lot (books and magazines).
>> #413259
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You can bypass this by cutting out the part in between (or copying it), putting it on a new transparent layer, blurring only the cut out part and putting the layer on top. That would not influence the gif in a negative way. However, yeah, I get your point why it is harder for gifs.
Can you give me an example? I'm not following you.
Oh ok, yeah I always called that justified text. I'll definitely consider using it for the larger paragraphs, but wouldn't it look bad for the countdown?
>> #413274
Score: 0 (vote Up)
Can you give me an example? I'm not following you.
I can't sadly but I can give you a step by step instruction.
1. Create new layer -> visible
2. Remove everything that is not the crossover you want to blur (the removed areas will become transparent)
3. Blur the rest by using Gaussian Blur
If you have an animation, you might need to add it to the very first frame and then animate from that point on. Gifs are usually optimized by discarding all information that do not change in the next frame, so this doesn't have an impact on size and only needs to be present for frame 0.
Oh ok, yeah I always called that justified text. I'll definitely consider using it for the larger paragraphs, but wouldn't it look bad for the countdown?
You will have to play around with that if it looks good, but you could just use that block formating for everything else but the countdown and then actually animate the countdown for example, letting it go from 5 to 1 and then after a short break (5 secs) repeating the numbers with text. That would have an even stronger impactbecause the most important part of the story is being emphasized that way. But I guess, that is a personal preference and every manipper/artist likes to do stuff their own way.