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- Id: 39971
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Posted: 2016-09-07 12:52:46
by pokefannafekop - Size: 1920x3240
- Rating: Safe
- Score: 19 (vote up)
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>> #124266
Score: 0 (vote Up)
A preview I did for my little texture replacement of a certain skullgirls character. It's something I threw together mighty quick, and at 2:30-3:00 in the morning, so it's not my best work. The author likes to be notified on what's done with his model, so I'll wait until he responds to me to upload it. ~2 hours to make the texture and the scene, all done early in the morning, so I feel pretty proud of myself, but tired enough not to feel to proud. I really should go to sleep.
Q: What did you do this in?
A: Source FilmMaker, mah baby.
Q: I use SFM, but my images always look different? How'd you get the cartoony look?
A: Seeing as this was something I wanted to slap together quickly, I just swapped out the more realistic Ambient Occlusion for AO Outlines in the render settings, and voila, you have lots of solid colors and outlines that work alright depending on your resolution and distance from/complexity of objects. You can do a lot more if you have time and effort on your side.
Q: What model is that?
A: For Hypno-tan, I used Zone-Tan (Original), find it on the workshop. The other is Femscout, also on the workshop.
Q: I can has texture?
A: As soon as I get permission from the model creator.
Q: The spirals look... not quite right.
A: The model was fighting with me over how the textures were mapped. A little issue with a texture-wormhole around the nipple area, and the texture being truncated oddly on certain polygons. It's an issue with the model, nothing I can do.
Q: You play skullgirls? :D
A: Nope. I suck at fighting games. :D
Q: Do you do commissions for images or texture replacements?
A: At the moment, I don't do any sort of commissions, but I may consider it in the future. Keep an eye on the forums.
>> #124268
Score: 0 (vote Up)
And that's how you cap a point.
A preview I did for my little texture replacement of a certain skullgirls character. It's something I threw together mighty quick, and at 2:30-3:00 in the morning, so it's not my best work. The author likes to be notified on what's done with his model, so I'll wait until he responds to me to upload it. ~2 hours to make the texture and the scene, all done early in the morning, so I feel pretty proud of myself, but tired enough not to feel to proud. I really should go to sleep.
Q: What did you do this in?
A: Source FilmMaker, mah baby.
Q: I use SFM, but my images always look different? How'd you get the cartoony look?
A: Seeing as this was something I wanted to slap together quickly, I just swapped out the more realistic Ambient Occlusion for AO Outlines in the render settings, and voila, you have lots of solid colors and outlines that work alright depending on your resolution and distance from/complexity of objects. You can do a lot more if you have time and effort on your side.
Q: What model is that?
A: For Hypno-tan, I used Zone-Tan (Original), find it on the workshop. The other is Femscout, also on the workshop.
Q: I can has texture?
A: As soon as I get permission from the model creator.
Q: The spirals look... not quite right.
A: The model was fighting with me over how the textures were mapped. A little issue with a texture-wormhole around the nipple area, and the texture being truncated oddly on certain polygons. It's an issue with the model, nothing I can do.
Q: You play skullgirls? :D
A: Nope. I suck at fighting games. :D
Q: Do you do commissions for images or texture replacements?
A: At the moment, I don't do any sort of commissions, but I may consider it in the future. Keep an eye on the forums.
Q: Be my sonpai?
A: No...f#€% off. :^]
>> #124312
Score: 0 (vote Up)
>> #124343
Score: 0 (vote Up)
Actually, Zone-Tan is merely a cameo in Skullgirls, like other background characters such as Matt and Woolie.
Meh, details.