Shit man I know you uploaded this version because of the feedback on the previous one but...is that a solid eye manip? I'm asking because I can't quite make it out well enough, but the eyes look like a solid color. That's one of the few things not allowed. I won't flag it because I can't actually tell if it is or not, but...you'd know if it was.
I can replace it with yet another version if I really have to. I had figured "solid color" meant like bucket fill solid, which would obviously be cheap and lazy. This is a radial gradient. I could do the traditional vertical gradient, I suppose, but the eyes are so small here that it wouldn't look much different, and if anything would look worse because you're losing the shape definition.
Xelrog said: I can replace it with yet another version if I really have to. I had figured "solid color" meant like bucket fill solid, which would obviously be cheap and lazy. This is a radial gradient. I could do the traditional vertical gradient, I suppose, but the eyes are so small here that it wouldn't look much different, and if anything would look worse because you're losing the shape definition.
(Also, it is a gleam.)
I appreciate the work you've done, but even zoomed in it looks like a flat color with no shading. You need to either make the gradiant more noticeable, or get a higher res version of the picture so that it's larger when full sized
Xelrog said: I can replace it with yet another version if I really have to. I had figured "solid color" meant like bucket fill solid, which would obviously be cheap and lazy. This is a radial gradient. I could do the traditional vertical gradient, I suppose, but the eyes are so small here that it wouldn't look much different, and if anything would look worse because you're losing the shape definition.
(Also, it is a gleam.)
The way I minap when I do this sort of eye is the darkest color of the iris on the bottom, lightest on the top, and blended. If the colors are too similar, you might have to get a little creative
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Seeing a gleam in the green eye at least.
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is that a solid eye manip?
Looks to me like it is.
Seeing a gleam in the green eye at least.
I think that's a filling error, dg, not a "gleam".
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There are four shades in each of the eyes. Not enough?
4 shades that are all pretty much identical to someone who isn't trained to have an artist's eye.
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(Also, it is a gleam.)
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I can replace it with yet another version if I really have to. I had figured "solid color" meant like bucket fill solid, which would obviously be cheap and lazy. This is a radial gradient. I could do the traditional vertical gradient, I suppose, but the eyes are so small here that it wouldn't look much different, and if anything would look worse because you're losing the shape definition.
(Also, it is a gleam.)
I appreciate the work you've done, but even zoomed in it looks like a flat color with no shading. You need to either make the gradiant more noticeable, or get a higher res version of the picture so that it's larger when full sized
>> #154976
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I can replace it with yet another version if I really have to. I had figured "solid color" meant like bucket fill solid, which would obviously be cheap and lazy. This is a radial gradient. I could do the traditional vertical gradient, I suppose, but the eyes are so small here that it wouldn't look much different, and if anything would look worse because you're losing the shape definition.
(Also, it is a gleam.)
The way I minap when I do this sort of eye is the darkest color of the iris on the bottom, lightest on the top, and blended. If the colors are too similar, you might have to get a little creative