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- ? nintendo 21640
- ? source filmmaker 1790
- ? splatoon 486
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- ? inkling 365
- ? marie (splatoon) 109
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- ? ridley (artist) 78
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- ? breasts 103294
- ? corruption 14048
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- ? glowing 15750
- ? glowing eyes 16698
- ? happy trance 46609
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- ? puckered lips 562
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- ? small breasts 4725
- ? snapchat 36
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- ? visor 4564
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- ? wrist band 119
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- ? 3d 20345
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>> #333480
Score: 0 (vote Up)
this is the proudest i've ever been with a work yet, this marie model (by the lovely wo262) looks so unbelievably sexy in this lighting it almost hurts. i also wanted to see if i could simulate atmospheric shadows and subsurface scattering and they turned out amazing imo. lemme know what you think, will definitely be making some use of marie later
>> #333482
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>> #333484
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I actually thought this was Blender from the thumbnail, looks fantastic.
you have no idea how gratifying that is to hear lol, lighting/rendering this properly took so much time it wasn't even funny
>> #333492
Score: 0 (vote Up)
Blender has no need to simulate it, it has it :thinking:
Join the dark side, abandon the others and use the program the others use merely to port models from one program to another.
Good work tho as always Ridley
>> #333536
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>> #333627
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it's back to a patented ridley favorite: The Good Ol' "I Can't Think Of Anything So I Had Better Use Glowing Eyes"
this is the proudest i've ever been with a work yet, this marie model (by the lovely wo262) looks so unbelievably sexy in this lighting it almost hurts. i also wanted to see if i could simulate atmospheric shadows and subsurface scattering and they turned out amazing imo. lemme know what you think, will definitely be making some use of marie later
Gosh I love this so much~ And considering modern tech and hypno in the splatoon world this fits so perfectly *drools*