skullman2033
07/01/15 05:23AM
So how about that spiritual successor to castlevania
First off I haven't seen anything for the main character here, which im okay with, second. Wishful thinking maybe the game will be so successful koji either buys castlevania or konami gets their heads out of their asses,
Nightington
07/01/15 05:57AM
Well, the latter may be happening after all. The CEO flat out apologized for some of his screwed-up statements (though pointedly, not the sentiments behind them), and there's clues that some arrangement with Kojima is being made for after he leaves post-MGSV.

I gladly supported Bloodstained, and am glad that it looks like it'll be a very large game, too. So that's a plus.
Mindwipe
07/01/15 06:07AM
I backed Bloodstained, seeing as I'm a huge Metroidvania fan. I doubt IGA will try to buy Castlevania even if Konami somehow decided to sell it, and tbh, I wouldn't want him to. I mean, if Bloodstained succeeds, then why bother going back to Castlevania? I'd much rather see him continue on with the Bloodstained franchise.
LittleToyMaker
07/01/15 06:24AM
It has backer-exclusive gameplay content, which is even worse than pre-order exclusive stuff. Looks cool, will pirate. I don't give companies that do shit like that my money.
Mindwipe
07/01/15 06:46AM
LittleToyMaker said:
It has backer-exclusive gameplay content, which is even worse than pre-order exclusive stuff. Looks cool, will pirate. I don't give companies that do shit like that my money.


No, it has backer-exclusive items that are no doubt purely cosmetic. Do you seriously not get how that's completely different from pre-order content? This is like bitching that the first print copies of some game comes with a reversible cover.

But yeah, stick it to that awful indie dev who is rewarding the people who are actually helping fund the game.
skullman2033
07/01/15 07:31AM
Mindwipe said:
I backed Bloodstained, seeing as I'm a huge Metroidvania fan. I doubt IGA will try to buy Castlevania even if Konami somehow decided to sell it, and tbh, I wouldn't want him to. I mean, if Bloodstained succeeds, then why bother going back to Castlevania? I'd much rather see him continue on with the Bloodstained franchise.


Because Castlevania needs to have a stronger finish than lords of shadow....and because i Love it so
Mindwipe
07/01/15 07:37AM
skullman2033 said:
Because Castlevania needs to have a stronger finish than lords of shadow....and because i Love it so


But Bloodstained basically is Castlevania. Not in name, but in spirit. Castlevania was a series that IGA made his own, but it didn't start with him. Bloodstained, on the other hand, is his own creation. I want to see him develop this new series into something truly grand. I love Castlevania, and for that reason, I'm sure I'll love Bloodstained just as much. I want to know what kind of franchise IGA can make Bloodstained into.
skullman2033
07/01/15 07:44AM
Mindwipe said:
But Bloodstained basically is Castlevania. Not in name, but in spirit. Castlevania was a series that IGA made his own, but it didn't start with him. Bloodstained, on the other hand, is his own creation. I want to see him develop this new series into something truly grand. I love Castlevania, and for that reason, I'm sure I'll love Bloodstained just as much. I want to know what kind of franchise IGA can make Bloodstained into.


Still, wishful thinking
LittleToyMaker
07/02/15 12:29AM
Mindwipe said:
No, it has backer-exclusive items that are no doubt purely cosmetic. Do you seriously not get how that's completely different from pre-order content? This is like bitching that the first print copies of some game comes with a reversible cover.

But yeah, stick it to that awful indie dev who is rewarding the people who are actually helping fund the game.


They're not purely cosmetic though. You get weapons and armor which are exclusive to backers.
Mindwipe
07/02/15 01:07AM
LittleToyMaker said:
They're not purely cosmetic though. You get weapons and armor which are exclusive to backers.


And they're probably just cosmetic. At the very least, it's unlikely they're actually very useful. They're not going to withhold some powerful item from non-backers. With AAA devs finding new ways to fuck over customers everyday, we need to support indie developers more than ever. That's not to say indie devs should be immune from criticism, but we need to consider what's worth fighting about. Backer-exclusive content is a thing for all Kickstarters, and it makes sense. Those that help fund a project should get a little something extra. Compare that to, say, Mighty No. 9 where they already announced day 1 DLC, not to mention all sorts of multimedia deals before the game was ever out, and asking for more and more money even after the game is funded.

Preorder culture, console exclusive content, and day 1 DLC all suck and need to stop, but pirating a game made by a developer who's trying to break away from and simultaneously prove a point to the AAA industry is kind of counter-productive.
Dantus
07/02/15 01:27AM
Haha NeoHypnohubGaf, the site gets better every day xD.

Agree that some Miriam art on here wouldn't be bad and have to say that if there ever was one insanely well done kickstarter that deserved to get every cent it earned... it's Bloodborne. Just comparing it to the struggling Shenmue 3 KS (that actually needs $10 Mil to be the game that people want) shows how far great community involvement and enthusiasm go when it comes to convincing people to splurge.
Didn't back myself because I dislike paying for something that is 2-3 years down the line (plus I'm a student and prefer to put my rather limited gaming budget into current games), looking forward to getting it in retail/as download though once it releases. Someone has to buy the game after release after all, otherwise it'll flop and you guys won't be getting a Bloodstained 2 :P ^^.
skullman2033
07/02/15 04:29AM
Dantus said:
Haha NeoHypnohubGaf, the site gets better every day xD.

Agree that some Miriam art on here wouldn't be bad and have to say that if there ever was one insanely well done kickstarter that deserved to get every cent it earned... it's Bloodborne. Just comparing it to the struggling Shenmue 3 KS (that actually needs $10 Mil to be the game that people want) shows how far great community involvement and enthusiasm go when it comes to convincing people to splurge.
Didn't back myself because I dislike paying for something that is 2-3 years down the line (plus I'm a student and prefer to put my rather limited gaming budged into current games), looking forward to getting it in retail/as download though once it releases. Someone has to buy the game after release after all, otherwise it'll flop and you guys won't be getting a Bloodstained 2 :P ^^.


1. I dont want art of miriam until the game is released, 2. YOU DARE DOUBT ACTUAL VAMPIRE KOJI IGARASHI'S POWER? The guy got David hayter as the villain, that alone is worth buying not to mention Castlevania style gameplay
skullman2033
07/02/15 04:38AM

LittleToyMaker said:
It has backer-exclusive gameplay content, which is even worse than pre-order exclusive stuff. Looks cool, will pirate. I don't give companies that do shit like that my money.

Im pretty sure its a sin to pirate an indie game when all they want is to give fans what they want, or in some cases deserve. Even worse when it's made by the man who made symphony of the night,
Reiton
07/02/15 05:41AM
Dantus said:
Haha NeoHypnohubGaf, the site gets better every day xD.




No if this was NeoGAF we'd be saying how Nintendo is doomed every 2 seconds
LittleToyMaker
07/02/15 09:17AM
Mindwipe said:
And they're probably just cosmetic. At the very least, it's unlikely they're actually very useful. They're not going to withhold some powerful item from non-backers. With AAA devs finding new ways to fuck over customers everyday, we need to support indie developers more than ever. That's not to say indie devs should be immune from criticism, but we need to consider what's worth fighting about. Backer-exclusive content is a thing for all Kickstarters, and it makes sense. Those that help fund a project should get a little something extra. Compare that to, say, Mighty No. 9 where they already announced day 1 DLC, not to mention all sorts of multimedia deals before the game was ever out, and asking for more and more money even after the game is funded.

Preorder culture, console exclusive content, and day 1 DLC all suck and need to stop, but pirating a game made by a developer who's trying to break away from and simultaneously prove a point to the AAA industry is kind of counter-productive.


But we don't know that it's only cosmetic. And, let me give you the same hypothetical example that I gave to my friend who argued this same thing against me.

Let's say you are a speedrunner. You may not be, but let's say you are. You love to competitively play through games as fast as possible. You want to play this game badly, but sadly, you missed the chance to back it. "But that's okay!" you say to yourself, "This backer-exclusive content probably won't really matter in the long run!"

And the game comes out, and for a while, it seems that is true. The backer-exclusive weapon and armor are pretty much useless. They have some silly gimmicky effect that doesn't seem to be worth using outside the first 5 minutes of the game.

You, Mr. professional speedrunner guy, manages to make a world record speedrun within the first month of the game, and you keep that spot, due to your superior gaming skill.

But then one day, somebody notices a trick. Let's say that, when you pair this backer-exclusive weapon with a particular spell, it becomes hilariously broken. You can phase through walls! You can kill strong enemies in one hit! Now speedrun times for this game have been cut in a quarter. You are no longer the top of the charts. "But that's okay!" you say, "I can just start using that-" and then you stop mid-sentence. You realize, no, no you can't. You can't use it at all. Because you didn't back the game. Now you, who prides themselves as the best speedrunner of all time, can no longer compete in speedrunning competitions in this game.

So, while this may not be - and probably will not be the case - it still sets a bad precedent. It's about the principal of the thing. Even if the weapon and armor are completely and totally useless, this may pave the way for other companies (or even the same company) to do worse in the future, to where backers DO get something that completely turns the balance of the game on it's ass.

I already do not support the present in which paid DLC exists in any form, and I certainly will not be supporting something like this, which could very well turn into something very bad in the future.

skullman2033 said:

Im pretty sure its a sin to pirate an indie game when all they want is to give fans what they want, or in some cases deserve. Even worse when it's made by the man who made symphony of the night,


Nonsense. While I'm sure that most developers would love nothing more than to provide an enjoyable gaming experience, they are ALWAYS also in it for the money too. They will do whatever they have to in order to ensure more people buy their game, even if they have to betray their fans to do so. Being an indie developer does not instantly make them a saint.

Plus there's the fact that a whole shitload of indie developers have recently been revealed to be lying, scamming, colluding and censor-happy SJWs. It'll be a cold day in hell before I pay for any of those people's games (to be fair, most of these people make garbage games anyway).

Reiton said:
No if this was NeoGAF we'd be saying how Nintendo is doomed every 2 seconds


No, if this was NeoGAF, we wouldn't have hypnosis-related content on this website because "HYPNOSIS IS RAPE, SHITLORDS! NO DISCUSSION OF HYPNORAPE WILL BE PERMITTED ON THIS WEBSITE!"
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