LillyTank
07/31/15 10:32PM
Ask About Manips? The DIY Thread.
I don't manip anymore but I still have a bit of experience in it. I don't exactly know if anyone will want a thread like this but since this site has a lot of manippers who are fairly good in their own unique way, I figured there could be a thread where more experienced manippers helped newcomers and veterans a like.

I know there are already many manip threads but this in particular is more like an alternative to the Manip Request threads. So if there's any image that you want to know how to alter on your own so that you can make you own contribution to the site then this thread is meant to help.

So basically, you link to an image and other people tell you what you can do with it and how.
Muddle
07/31/15 10:45PM
Also when asking for help, let us know what software you have to work with. Many of us manippers specialize in different software. Some are good with Photoshop, others GIMP, I do most of my stuff with Flash.
LillyTank
07/31/15 10:46PM
Muddle said:
Also when asking for help, let us know what software you have to work with. Many of us manippers specialize in different software. Some are good with Photoshop, others GIMP, I do most of my stuff with Flash.


Ah yes, good point. Sorry that I missed that.
Vanndril
08/01/15 05:53AM
This is an interesting concept. Sort of like a...reverse manip request thread. o.O
PrincessLucina
08/01/15 06:15AM
Interesting, but, It may become confusing. Many Manippers have varying styles and suggestions may become confusing, especially as some change more than others while manniping. It's not a bad idea, per say, it just seems like if you ask ALL the Manippers out there what they'd do with a photo, you'd get so many varied answers, you still wouldn't have a clue.


Just my two cents on it though.
EdgeOfTheMoon
08/01/15 12:02PM
PrincessLucina said:
Interesting, but, It may become confusing. Many Manippers have varying styles and suggestions may become confusing, especially as some change more than others while manniping. It's not a bad idea, per say, it just seems like if you ask ALL the Manippers out there what they'd do with a photo, you'd get so many varied answers, you still wouldn't have a clue.


Just my two cents on it though.


True. Although I don't think thats a bad thing. There's no right way to manip so knowing a few techniques is no problem. People could ask particular manippers how they did a thing if they're interested in a particular way. I'm always happy to share my secrets!
skullman2033
08/02/15 03:07AM
PrincessLucina said:
Interesting, but, It may become confusing. Many Manippers have varying styles and suggestions may become confusing, especially as some change more than others while manniping. It's not a bad idea, per say, it just seems like if you ask ALL the Manippers out there what they'd do with a photo, you'd get so many varied answers, you still wouldn't have a clue.


Just my two cents on it though.


Im already confused
Zko
08/02/15 06:48AM
EdgeOfTheMoon said:
True. Although I don't think thats a bad thing. There's no right way to manip so knowing a few techniques is no problem. People could ask particular manippers how they did a thing if they're interested in a particular way. I'm always happy to share my secrets!


TEACH ME YOUR ANIMATION WITCHCRAFT THEN QAQ

Also the manips tips and tricks threads is still out there somewhere so i think you can do the same stuff you want to do in this thread over there? But I guess this thread works for more specific help.
EdgeOfTheMoon
08/02/15 03:25PM
Zko said:
TEACH ME YOUR ANIMATION WITCHCRAFT THEN QAQ


It's actually sorcery. Entirely different branch of magic :-P

Here's what I posted about that in the tips and tricks thread. Short version. Lots of programming (Yet another branch of magic?)

Yo. A few people have asked me about how I do my animated manips. Most of my animated stuff uses Processing. A programming language/IDE with a lot of good support for graphics stuff.

pastebin.com/PCiRjEsX

This is the simple outline of an animation script. The animation code uses the t variable to see where abouts in the animation it is. With the output variable set to false the t variable moves from 0 to 1 over 2 seconds (or whatever period is set to in milliseconds) and then loops. Good for seeing how your animation looks. With it on it writes out x number of frames as images to the frames. Image one is at t0 the last one at t1. These can then be dumped into your gif maker of choice. Although processing also has a good quicktime movie maker that can take the frames

So to create a looping animation you need something that's the same at t0 as t1. There a few ways to do this. Using a sin wave will get you a nice curve that loops. I use them for glowing stuff in a few animations using the tint command in processing. You can also get looping rotating stuff by multiplying the current t by 2 PI (Processing uses radians) and using the rotate command

A good resource of cool stuff is openprocessing.org. It's a library of stuff people have made in processing and all the code is provided. Here's a rotating image example which I'm sure will be useful to anyone wanting to do spirals. And if that doesn't help feel free to ask me :-)


If there's an effect you want me to go into more detail about just ask. Of course you could always just ask me to animate stuff. It's fun collabing with artists!
Zko
08/03/15 06:24AM
EdgeOfTheMoon said:
It's actually sorcery. Entirely different branch of magic :-P

Here's what I posted about that in the tips and tricks thread. Short version. Lots of programming (Yet another branch of magic?)

Yo. A few people have asked me about how I do my animated manips. Most of my animated stuff uses Processing. A programming language/IDE with a lot of good support for graphics stuff.

pastebin.com/PCiRjEsX

This is the simple outline of an animation script. The animation code uses the t variable to see where abouts in the animation it is. With the output variable set to false the t variable moves from 0 to 1 over 2 seconds (or whatever period is set to in milliseconds) and then loops. Good for seeing how your animation looks. With it on it writes out x number of frames as images to the frames. Image one is at t0 the last one at t1. These can then be dumped into your gif maker of choice. Although processing also has a good quicktime movie maker that can take the frames

So to create a looping animation you need something that's the same at t0 as t1. There a few ways to do this. Using a sin wave will get you a nice curve that loops. I use them for glowing stuff in a few animations using the tint command in processing. You can also get looping rotating stuff by multiplying the current t by 2 PI (Processing uses radians) and using the rotate command

A good resource of cool stuff is openprocessing.org. It's a library of stuff people have made in processing and all the code is provided. Here's a rotating image example which I'm sure will be useful to anyone wanting to do spirals. And if that doesn't help feel free to ask me :-)


If there's an effect you want me to go into more detail about just ask. Of course you could always just ask me to animate stuff. It's fun collabing with artists!


coding is the truest form of witchcraft for me, ill just stick to drawing boobs and stuff q-q
EdgeOfTheMoon
08/03/15 10:46AM
Zko said:
coding is the truest form of witchcraft for me, ill just stick to drawing boobs and stuff q-q


Haha. Fair enough. You do do that very well! And if you ever want some "witchcraft" from me just shout
Lunakiri
08/03/15 11:07AM
Maybe you should retitle this thread?

It gives the impression of 'You want to ask about manips? Don't waste your breath' to me... yet I don't get that impression from your post.
Vanndril
08/03/15 11:14AM
Lunakiri said:
Maybe you should retitle this thread?

It gives the impression of 'You want to ask about manips? Don't waste your breath' to me... yet I don't get that impression from your post.


I got that feeling, too. I took the liberty of renaming it slightly, to better convey the purpose of the thread.

I'm sure you don't mind, LillyTank. :P
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