WhatIsLove said:
I hope you realize that it isn't that simple. You don't just "rip" a character from a game and it instantly works in MUGEN. You have to actually make their moves and stuff work. The problem is that 99% of the people who use MUGEN have no clue whatsoever about fighting game balance or... fighting game design at all. You end up with characters who are even from the same game, that are vastly different in power and design quality... and then you factor in characters from different kinds of games and all sense of balance goes out the window.
It makes no sense to even bother downloading most characters, because why would you bother downloading a relatively accurate version of Street Fighter Alpha 3 Ryu... when MvC2 Magneto will annihilate him every time, and SSJ7 Hyper Alpha Omega Infinite Vegetto Mark III will oneshot everything anyway?
And I hope you realize that I just want to fuck around with characters that shouldn't be interacting, and appreciating custom spritework. As long as it's not too broken, or too shit tier, I honestly don't care. It just gives me something to work on, and the added benefit of a rad mix tape.
Defcon7 said:
Just give me good versions of Metal Sonic, Jenny/XJ9, Deadpool and Akuma and I will be happy.
In terms of Joe?? I've been a fan for years but I dropped of some months ago. I've always paid attention to his game reviews but never really to the movie ones. I've actually dodged some
Bullets thanks to Joe, but honestly, I can see where the criticism about him comes from.
<<
infinitymugenteam.com/FrameCharacters_Marvel.htm|The Deadpool found here is my personal choice>>, and for Akuma <<
gmsniper.webcrow.jp/|you can't do any better than the 3rd Strike perfect one found here.>> Also, I don't personally consider these as "good" but feel free to fuck around with <<
mugen.wikia.com/wiki/Jenny_XJ9|some of these Jennys.>>
Out of luck with Metal tho, much to my gigantic dismay.