Hypnohub TCG who’s interested?
I like card games.
I like my fetishes.
Three cups of coffee and a sleepless night later, I came up with an outline for this monstrosity.
I feel like this could be a lot of fun, but for now it’s a concept.
Tell me what you think?
Hypnohub trading card game
Damage types:
Visual
Audio
Magic
Toxin
Cyber
Contact
Mental
Each character card has a “Dom” and “Sub” effect
Doms can be used to activate Trance cards
Doms have defense ratings that determine how much damage they can take of each variety before succumbing
When a Dom succumbs they fall under the other player’s control and become a Sub.
Characters typically have one damage type and a gender as “Types”, however characters can have more than one damage type.
Genders:
Male
Female
Futa
Androgynous
Trance cards are abilities that can only be activated if you control a “Dom” of the proper Type(s). These are your “attacks”
Trinkets are equipment, can only be worn by units with the proper types, you only need to control any character, Dom or Sub to activate.
Secrets are kept in the hand and activate when a specific trigger occurs. May or may not require a Character to activate.
Four cards to start, Draw one per turn
Players can summon one character as a Dom per turn.
Trances and Trinkets can be declared at any time during your own turn
Secrets can be used when the description says
First to Trance five subs wins
Mechanics to add:
Sexuality:
+ more depth to Trance abilities
- might over complicate things
- could render a character useless because all of the opposing characters are stright
More descriptors:
+ added depth (cyborg, human, humanoid, monstrous)
- might over complicate things
Commander:
+ alternative win conditions
+ immersion
- lots of work
- not sure how to implement
I like my fetishes.
Three cups of coffee and a sleepless night later, I came up with an outline for this monstrosity.
I feel like this could be a lot of fun, but for now it’s a concept.
Tell me what you think?
Hypnohub trading card game
Damage types:
Visual
Audio
Magic
Toxin
Cyber
Contact
Mental
Each character card has a “Dom” and “Sub” effect
Doms can be used to activate Trance cards
Doms have defense ratings that determine how much damage they can take of each variety before succumbing
When a Dom succumbs they fall under the other player’s control and become a Sub.
Characters typically have one damage type and a gender as “Types”, however characters can have more than one damage type.
Genders:
Male
Female
Futa
Androgynous
Trance cards are abilities that can only be activated if you control a “Dom” of the proper Type(s). These are your “attacks”
Trinkets are equipment, can only be worn by units with the proper types, you only need to control any character, Dom or Sub to activate.
Secrets are kept in the hand and activate when a specific trigger occurs. May or may not require a Character to activate.
Four cards to start, Draw one per turn
Players can summon one character as a Dom per turn.
Trances and Trinkets can be declared at any time during your own turn
Secrets can be used when the description says
First to Trance five subs wins
Mechanics to add:
Sexuality:
+ more depth to Trance abilities
- might over complicate things
- could render a character useless because all of the opposing characters are stright
More descriptors:
+ added depth (cyborg, human, humanoid, monstrous)
- might over complicate things
Commander:
+ alternative win conditions
+ immersion
- lots of work
- not sure how to implement