Those were a lot of answers. I'll try to react to as much as I can (:
Dr_Mabuse said:
Duskull, Shroomish, Magnemite, Corphish, Cyndaquil, Venipede, Kabuto, Solosis. Put that together and it makes a Pokerap, but yeah, inviable.
Breloom and Magnezone are really powerful, Crawdaunt and Reuniclus are also very powerful, just slightly outclassed and pretty much all of this works pretty well in a Trick Room team, so it's not completely unviable (:
sleeperhit said:
I love strategies, I love party building, weakness systems, customizability, good stories and worlds, it's all the stuff I live for.
I have never liked a main series Pokemon video game that much.
But isn't pokémon perfect for all that? You have hundreds of different possible party members (crossing out some pre-evolutions) and a near limitless number of possible strategies, you can tailor stats to the extreme and it is very customizable.
ghost13 said:
Also, I really enjoyed Colosseum.
Yeah, I really loved them too. I especially liked the idea that was more expanded in xd about corrupted moves, like the corrupted fire, ice and lightning moves. While I'm not too much a fan of corruption in mind control themed stuff, I love it in regular media, the idea of amplifying an existing power but also making it more sinister and aggressive is great.
TheMadPrince said:
When I was a kid, I was a huge fan of the card game - tbh, I played that way more than any of the video games. For some reason, I've also always loved Mewtwo since Smash Bros Melee, no idea why (and the character was actually probably the worst one in the game, but I liked his fighting style).
The card game was great (or maybe still is, I haven't kept up since long long ago), have you played the tcg2 game? It was japan exclusive, but there are english patches and it is just soo good. They add Team Grand Rocket, a more cult like version of Team Rocket that specifies in dark counterparts to regular mons, and so much more. The dark gym leaders can even implement special rules in a battle, like the grass leader fighting in an arena that makes all grass types immune to any status with her ace card being Dark Vileplume that can now freely spam Petal Dance without being confused.
Cradily said:
Also Gourgeist counters Physical Aegislash; nobody knows Phantom Force goes through Kings Shield. There was one time I Trick-or-Treated a Snorlax and it Cursed itself to death. Fun times.
There once was a halloween tournament where only ghosts were allowed, a metagame completely dominated by Spiritomb (no weakness to ghost), Mega-Banette (can take out all the other ghosts with priority moves) and Aegislash (yeah, broken) and being able to hit with Phantom Force against Aegislash was one of the absolute center pieces of the metagame.
laststand0810 said:
Never was a competitive guy though, find it hard to form up strats to play though I do know a few common tricks like fling belch or running weather team with swift swim and rain disk. I kind of a bad loser myself too so I try not to get involve.
Just sayin' it was kind of a let down this gen, bought a lot of things but ends up not playing much, the whole giant hunting was kind of fall apart after lots of exploit, got myself so many rare stuff which makes them not rare anymore. too bad for the first 360 moving gen.
might be back this June, already bought both the expansions.
Fling is actually a pretty awful move that is never used in competitive at all, same kinda goes for Rain Dish, which is essentially considered a waste of time when you only have limited turns to overwhelm your opponent with swift swimmers. Swift Swim, Sand Rush etc. are very awesome though.
I also felt somewhat let down by the generation, but more by the battle aspect. Dynamax is absolutely horribly unbalanced in battles. It's a fun thing for raids, but in battles it is just completely out of control. Also a 20 minute timer is way too short.