SFM Help needed; How to deal with unmoveable/unchangeable eyes?
I have a few models I wanted to make some hypno stuff with it. But I ran into 2 issues;
1) The eyes were unmoveable, there are sliders for the eye lids and eye expression, but the irises can not be moved from left to right or up and down.
2) As such the eyes also seem not to have a dedicated eyeball texture. Usually there is eyeball_l and eyeball_r. But not with these models. Its either baked into the face texture itself OR when there is an eye texture. The material override refers to an VMT file instead in the same folder, and adding $iris does nothing.
How do other SFM artists deal with this? I would like to use these kinds of model as sometimes they're the only models, but without being able to change the eyes, many ideas fall flat or simply impossible.
Now yes I could probably paint over them in post, but it would look very weird as I am not skilled enough to do that as of yet.
1) The eyes were unmoveable, there are sliders for the eye lids and eye expression, but the irises can not be moved from left to right or up and down.
2) As such the eyes also seem not to have a dedicated eyeball texture. Usually there is eyeball_l and eyeball_r. But not with these models. Its either baked into the face texture itself OR when there is an eye texture. The material override refers to an VMT file instead in the same folder, and adding $iris does nothing.
How do other SFM artists deal with this? I would like to use these kinds of model as sometimes they're the only models, but without being able to change the eyes, many ideas fall flat or simply impossible.
Now yes I could probably paint over them in post, but it would look very weird as I am not skilled enough to do that as of yet.