Now Viewing: gameplay_mechanics
Tag type: General
Mechanics commonly used in various styles of games, such as board games, card games, video games, etc. For example, a health_bar, a status effect (like "dizzy"), or stat change (like -1 Wisdom, +1 Charisma).
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Last updated: Tue, Sep 12 '23, 09:56
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Hypnorgasm
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