Pinkanator said:
So imma sound insane, but I'm actively enjoying the Werehog more.
WAITHEARMEOUT
The day stages ARE great, but they frustrate me because I'm so familiar with Generations, so when Sonic refuses to turn around, or just hops in the air, not homing attacking, it's taking me out. Also, HOLY SHIT! That air dash is fucking insane!! It's launching me so fucking far! It's locking on to targets 5 miles away, and getting me killed!
I don't actively play hack-and-slash, so, I don't know what's "good", but I'm adoring just massacring hordes of enemies, while constantly getting new, flashy combos. The slower platforming is also a nice change of pace. The stages ARE too long however.
It's so weird hearing this Tails voice coming out of this model. Sonic's okay because Jason is such a great Sonic. Amy didn't change much. (tbh only new cast improvement, 'sides Tails is Silver, but that's Quinton Flynn)
I adore the whole "World Adventure" though. Travelling the world, meeting the colourful people, getting souvenirs, and a buddy who gives a food critique.
I enjoyed the Werehog more myself. I'm used to the older Sonic games, like SA2B, where speed was still bearable and enjoyable. For me, playing the day stages in Unleashed makes me feel like the speed is making my face peel off. It's just TOO DAMN FAST. And I don't even care that Sonic games are about speed, this game just has way too much of it. The Werehog stages remind me more of SA2's right balance of speed and combat, and do each of them fairly well -- I still feel like I'm moving fast, and get the bonus of beating the shit out of any enemies in my path, but I'm not getting motion sickness from a videogame.