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- ? succubunny (manipper) 6
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- Id: 36319
-
Posted: 2016-05-07 08:38:51
by Succubunny - Size: 1200x772
- Source: hentai-sweet.tumblr.com/post/130553517907
- Rating: Questionable
- Score: 147 (vote up)
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>> #102665
Score: 1 (vote Up)
>> #102680
Score: 0 (vote Up)
Edit: And I visited the blog. You are amazing.
>> #102698
Score: 0 (vote Up)
although the "plot" is a bit too thick for my liking :P personally, i think exposition should always be really light, as people are gonna forget it anyways, and more of a "implied within the context of the wording/conversation" :P plus, people can do all sorts of things with their imaginations with a little bit of implication >;3
tl;dr: you don't need "plot" to move the story along, as long as it feels natural/logical progression, and as long as you 100% run with it/build upon it :P since you're the creator, you're the one that decides what situations occur naturally in this universe ^.^ you don't need reasoning or fiber-to-fiber explanation to the viewers(it's just sorta disruptive, and takes away the flow/heat of the actual meat: the interesting interaction between the two, themselves and the environments :P), the viewers allready understand "location, cause, implied events, effect" :P
>> #102732
Score: 0 (vote Up)
As usual, you manage to hit almost all of my fetishes in one amazing caption.
Edit: And I visited the blog. You are amazing.
Awwww, thank you! I'm glad you enjoy. :D
very good writing >;3 loved the dialogue and progression
although the "plot" is a bit too thick for my liking :P personally, i think exposition should always be really light, as people are gonna forget it anyways, and more of a "implied within the context of the wording/conversation" :P plus, people can do all sorts of things with their imaginations with a little bit of implication >;3
tl;dr: you don't need "plot" to move the story along, as long as it feels natural/logical progression, and as long as you 100% run with it/build upon it :P since you're the creator, you're the one that decides what situations occur naturally in this universe ^.^ you don't need reasoning or fiber-to-fiber explanation to the viewers(it's just sorta disruptive, and takes away the flow/heat of the actual meat: the interesting interaction between the two, themselves and the environments :P), the viewers allready understand "location, cause, implied events, effect" :P
Thank you! I am afraid I have to respectfully disagree with you for the most part though. While I can agree it might be a bit much for a caption (this was a longer caption than usual for me) I do firmly believe that providing some context often adds to the sexiness of a piece. For me, having an idea of what a character was like before they were drained can really add to what is going on. Having implied normalcy in the events can be good sometimes too, but emphasizing the fact that this sort of event is unusual can also make it more 'special' in a way, I feel. ^-^
>> #102736
Score: 0 (vote Up)
aka, show, don't tell. let me give an example.
example 1:
day 1 "i builled Sarah again, lol, she's such a dork, i put a frog down her blouse"
day 2 "i pulled down sarahs pants right in the corridor for everyone to see! oh man, how she cried!"
day 3 "i tripped sarah in a mudpuddle, she was so distrot over being dirty for the rest of the day!"
day 4 "it's finally time for me to get revenge over all those mean things you did to me, Jerry!" *hypnotize revenges jerry into a fuckboi*
Example 2
day 1: "it's finally time for me to get revenge Jerry, because you put a frog down my blouse, tripped me in a mud puddle, made me cry and pulled down my pants!" *hypnotize revenges jerry into a fuckboi*
Example 3:
day 1: "it's finally time for me to get revenge Jerry!" jerry had the previous days put a frog down sarahs blouse, pulled down her pants and made her cry, and pushed her into a mud puddle, making her dirty for the rest of the day *hypnotize revenges jerry into a fuckboi*
-----------------------------------
as you can see, example 1 is way more immersive, as it never breaks the flow :P it's constantly in the same mindset, and takes its time to show every interesting detail, rather than giving a TL;DR at the end/beginning of relevant event :P it just feels like watching a sequal without watching the first movie, just feels a bit hollow, if you know what i mean :3
anyways, other than that, awesome picture :3 you improve more and more each picture you do ^.^
>> #102738
Score: 0 (vote Up)
oh, nonono hun, that's not what i meant :P i meant "frontloading exposition" :P
aka, show, don't tell. let me give an example.
example 1:
day 1 "i builled Sarah again, lol, she's such a dork, i put a frog down her blouse"
day 2 "i pulled down sarahs pants right in the corridor for everyone to see! oh man, how she cried!"
day 3 "i tripped sarah in a mudpuddle, she was so distrot over being dirty for the rest of the day!"
day 4 "it's finally time for me to get revenge over all those mean things you did to me, Jerry!" *hypnotize revenges jerry into a fuckboi*
Example 2
day 1: "it's finally time for me to get revenge Jerry, because you put a frog down my blouse, tripped me in a mud puddle, made me cry and pulled down my pants!" *hypnotize revenges jerry into a fuckboi*
Example 3:
day 1: "it's finally time for me to get revenge Jerry!" jerry had the previous days put a frog down sarahs blouse, pulled down her pants and made her cry, and pushed her into a mud puddle, making her dirty for the rest of the day *hypnotize revenges jerry into a fuckboi*
-----------------------------------
as you can see, example 1 is way more immersive, as it never breaks the flow :P it's constantly in the same mindset, and takes its time to show every interesting detail, rather than giving a TL;DR at the end/beginning of relevant event :P it just feels like watching a sequal without watching the first movie, just feels a bit hollow, if you know what i mean :3
anyways, other than that, awesome picture :3 you improve more and more each picture you do ^.^
"Hun?" :p
However, yeah that's a more fair criticism than what I thought you were originally trying to say. I do try to show rather than tell but it can be difficult in shorter pieces such as this, and when I'm trying to focus on the time when the action is the most... interesting. ;3
So yeah, that is something I'm still working on and this piece definitely was not my best as far as how I integrated the exposition. ^-^;
Thank you for the constructive criticism and the compliments, glad you're liking so far. :)
>> #102791
Score: 0 (vote Up)
>> #102795
Score: 0 (vote Up)
Amazing @3@
Thanks, glad you like. ^-^
>> #102883
Score: 0 (vote Up)
"Hun?" :p
However, yeah that's a more fair criticism than what I thought you were originally trying to say. I do try to show rather than tell but it can be difficult in shorter pieces such as this, and when I'm trying to focus on the time when the action is the most... interesting. ;3
So yeah, that is something I'm still working on and this piece definitely was not my best as far as how I integrated the exposition. ^-^;
Thank you for the constructive criticism and the compliments, glad you're liking so far. :)
well, that's one of the reasons i love hypnohub.net/post/show/59...ipper-ass-bimbofication-b so much :P
huge-ass wall of nicely crafted text, and picture just being a footnote visualization of an interesting part somewhere in the text, like it would in a book :P
>> #102891
Score: 0 (vote Up)
well, that's one of the reasons i love hypnohub.net/post/show/59...ipper-ass-bimbofication-b so much :P
huge-ass wall of nicely crafted text, and picture just being a footnote visualization of an interesting part somewhere in the text, like it would in a book :P
Arashidrgn is fun that way, yes. :3