The Future of Monthly - Now Seasonal - Themes
[spoiler=Foreword]In July, we discussed the <<hypnohub.net/forum/show/39312|future>> of our <<hypnohub.net/forum/show/13457|Monthly Themes>>. Long story short, the general consensus was that they should be continued. So they will be. Sort of.
Monthly Themes have been getting almost no participation, and felt overall lackluster due to that. There was more emphasis and activity in choosing the theme then there was in partaking in it. Often, once the poll closed and the theme was chosen, the theme also felt like it was concluded. That's...not very conducive of participation.
After brainstorming what to do for a few months, Henry and I have decided upon a set of changes that should help the themes become a nice community event once more. I want your opinions on this before we put it into action, however.[/spoiler]
Below, I'll explain how the Seasonal Themes work, and how they fix what problems that the Monthly Themes had.
h2. Seasonal Themes
The new Seasonal Themes will work quite a bit like the retired Monthly Themes. Every season (Winter, Spring, Summer, and Fall) will have its own themes. Submissions for the season's themes will be placed in a pool specifically for that season. At the end of the season, the pool is locked and the themes for the season come to a close.
Here's where the Seasonal Themes will differ from the Monthly Themes:
* Every Seasonal Themes will begin on the 1'st of the month that contains the first day of a new season.
** For example, Winter's Seasonal Themes will begin on December 1'st, because December 21'st is the first day of Winter. So, the Seasonal Themes intervals are:
*** Winter: December - Februrary
*** Spring: March - May
*** Summer: June - August
*** Fall: September - November
* Every season will have three concurrent themes. Submissions may relate to any or all of the three themes.
* The themes for each season will be intentionally vague concepts, probably 1-2 words long, ideally based on something pertaining to that season. "Spooky" is an example for a Fall theme, due to Holloween happening during the Fall.
** More on this in the "What's This Fix" section below.
* The themes for each season will no longer be decided by a poll.
** This may seem like a step backwards, but please consider my mention of this in the "What's This Fix" section before drawing any conclusions.
h2. What's This Fix
Some of the changes we're making to Seasonal Themes may seem a little arbitrary, so let me take the time to explain what the problems with Monthly Themes were that this transition attempts to fix:
* Moving away from monthly themes forces us to halt the alliteration of theme names and gives us the better theme focus of "things that happen within that season". This should result in a greater variety of potential themes while simultaneously helping our themes not seem entirely arbitrary for the season of which they are part of.
* Themes being open for an entire season (three months) instead of for just one month gives artists and other contributors more time to create their work. This lowers the barrier to entry into the themes by allowing contributors to feel less rushed to create a piece. After all, participating should feel fun, not make for a stressful schedule.
* There being three concurrent themes helps avoid users feeling disappointed about the chosen theme - if a user doesn't like a chosen theme, they can take consolation in the fact that there are two other active themes that they may not dislike.
* The themes being vague concepts allow for more artistic freedom in what could be created for submission to the theme. The old themes often felt restrictive because they were basically "make something that involves X", where X was the theme. The new, conceptual themes are designed to instead feel inspirational, as they are basically "make something inspired from X, Y, and/or Z".
* With there being a "buffer" of three concurrent themes per season to help ensure that users will most likely be able to find a theme they like, as well as how the themes are much more open to interpretation, individual artistic expression, and taste due to them now being conceptual prompts, there is little reason to have these themes voted on. It's extremely unlikely that anyone will dislike all three themes in every way they could be expressed artistically. No longer needing the poll to decide themes will remove the focus from choosing the themes and, hopefully, refocus attention to instead participating in the Seasonal Themes.
h2. In Conclusion...
This is the outline of what Henry and I cooked up as a replacement for the retired Monthly Themes. The current plan is the begin the first Seasonal Theme, Winter 2016, come December 1'st. That gives us around two weeks to talk about this before we get the ball rolling.
I'd very much like to hear what you all think. Any thoughts, questions, or concerns?
Monthly Themes have been getting almost no participation, and felt overall lackluster due to that. There was more emphasis and activity in choosing the theme then there was in partaking in it. Often, once the poll closed and the theme was chosen, the theme also felt like it was concluded. That's...not very conducive of participation.
After brainstorming what to do for a few months, Henry and I have decided upon a set of changes that should help the themes become a nice community event once more. I want your opinions on this before we put it into action, however.[/spoiler]
Below, I'll explain how the Seasonal Themes work, and how they fix what problems that the Monthly Themes had.
h2. Seasonal Themes
The new Seasonal Themes will work quite a bit like the retired Monthly Themes. Every season (Winter, Spring, Summer, and Fall) will have its own themes. Submissions for the season's themes will be placed in a pool specifically for that season. At the end of the season, the pool is locked and the themes for the season come to a close.
Here's where the Seasonal Themes will differ from the Monthly Themes:
* Every Seasonal Themes will begin on the 1'st of the month that contains the first day of a new season.
** For example, Winter's Seasonal Themes will begin on December 1'st, because December 21'st is the first day of Winter. So, the Seasonal Themes intervals are:
*** Winter: December - Februrary
*** Spring: March - May
*** Summer: June - August
*** Fall: September - November
* Every season will have three concurrent themes. Submissions may relate to any or all of the three themes.
* The themes for each season will be intentionally vague concepts, probably 1-2 words long, ideally based on something pertaining to that season. "Spooky" is an example for a Fall theme, due to Holloween happening during the Fall.
** More on this in the "What's This Fix" section below.
* The themes for each season will no longer be decided by a poll.
** This may seem like a step backwards, but please consider my mention of this in the "What's This Fix" section before drawing any conclusions.
h2. What's This Fix
Some of the changes we're making to Seasonal Themes may seem a little arbitrary, so let me take the time to explain what the problems with Monthly Themes were that this transition attempts to fix:
* Moving away from monthly themes forces us to halt the alliteration of theme names and gives us the better theme focus of "things that happen within that season". This should result in a greater variety of potential themes while simultaneously helping our themes not seem entirely arbitrary for the season of which they are part of.
* Themes being open for an entire season (three months) instead of for just one month gives artists and other contributors more time to create their work. This lowers the barrier to entry into the themes by allowing contributors to feel less rushed to create a piece. After all, participating should feel fun, not make for a stressful schedule.
* There being three concurrent themes helps avoid users feeling disappointed about the chosen theme - if a user doesn't like a chosen theme, they can take consolation in the fact that there are two other active themes that they may not dislike.
* The themes being vague concepts allow for more artistic freedom in what could be created for submission to the theme. The old themes often felt restrictive because they were basically "make something that involves X", where X was the theme. The new, conceptual themes are designed to instead feel inspirational, as they are basically "make something inspired from X, Y, and/or Z".
* With there being a "buffer" of three concurrent themes per season to help ensure that users will most likely be able to find a theme they like, as well as how the themes are much more open to interpretation, individual artistic expression, and taste due to them now being conceptual prompts, there is little reason to have these themes voted on. It's extremely unlikely that anyone will dislike all three themes in every way they could be expressed artistically. No longer needing the poll to decide themes will remove the focus from choosing the themes and, hopefully, refocus attention to instead participating in the Seasonal Themes.
h2. In Conclusion...
This is the outline of what Henry and I cooked up as a replacement for the retired Monthly Themes. The current plan is the begin the first Seasonal Theme, Winter 2016, come December 1'st. That gives us around two weeks to talk about this before we get the ball rolling.
I'd very much like to hear what you all think. Any thoughts, questions, or concerns?